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authorJared Adams <jaxad0127@gmail.com>2010-01-10 17:53:54 +0000
committerJared Adams <jaxad0127@gmail.com>2010-01-10 20:48:37 +0000
commit023ca895db6aaf1c4ed5a2240cf85443f83e84db (patch)
tree90b1a76df122231d9f4ced473544e1e8e5f93ca9 /src/gui/buysell.cpp
parentf5a394a5051384a930d635da22ccafc6beb1cb84 (diff)
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Fix handling of NPC talking status
Diffstat (limited to 'src/gui/buysell.cpp')
-rw-r--r--src/gui/buysell.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index c96c9f24..be6b75f1 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -81,8 +81,6 @@ void BuySellDialog::action(const gcn::ActionEvent &event)
{
setVisible(false);
- NPC::isTalking = false;
-
if (event.getId() == "Buy")
{
Net::getNpcHandler()->buy(current_npc);