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author | Jared Adams <jaxad0127@gmail.com> | 2009-03-10 09:29:15 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-03-10 09:29:15 -0600 |
commit | 343d290f639646b9a3a90c9402dfc8e76989bdcb (patch) | |
tree | 7d98bd322007a7f219153c117c3589ab1dd04bed /src/gui/buy.cpp | |
parent | cf49b996e41f6e28aa67fb2d6891c1b28e65d520 (diff) | |
download | mana-343d290f639646b9a3a90c9402dfc8e76989bdcb.tar.gz mana-343d290f639646b9a3a90c9402dfc8e76989bdcb.tar.bz2 mana-343d290f639646b9a3a90c9402dfc8e76989bdcb.tar.xz mana-343d290f639646b9a3a90c9402dfc8e76989bdcb.zip |
Don't center the NPC interraction dialogs
Use the last location the user gave instead. Also, do the same for the
inventory dialog.
Diffstat (limited to 'src/gui/buy.cpp')
-rw-r--r-- | src/gui/buy.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 768dab4d..d267e5ad 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -91,7 +91,6 @@ BuyDialog::BuyDialog(Network *network): layout.setRowHeight(0, Layout::AUTO_SET); loadWindowState(); - setLocationRelativeTo(getParent()); } BuyDialog::~BuyDialog() |