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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-24 19:51:16 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-26 22:38:41 +0100
commitbd7ad9aedd87c857477bbfcf7653af91a80f4df6 (patch)
tree6e0c678f37ebf7b0c020ec95773c79c552834140 /src/graphics.h
parent20c224aacc6b9669828f3c7e7b2c19b9b95d90ff (diff)
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Removed 'inline' keyword where it's not of any value
Members that are implemented inline are already inline, there is no need to mark them as such. Made two inline members of OpenGLGraphics private since because they are marked as inline, they can't be used from other classes. Reviewed-by: Erik Schilling
Diffstat (limited to 'src/graphics.h')
-rw-r--r--src/graphics.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/graphics.h b/src/graphics.h
index 5e39d510..bd68a79f 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -180,8 +180,8 @@ class Graphics : public gcn::SDLGraphics
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
*/
- inline void drawImageRect(const gcn::Rectangle &area,
- const ImageRect &imgRect)
+ void drawImageRect(const gcn::Rectangle &area,
+ const ImageRect &imgRect)
{
drawImageRect(area.x, area.y, area.width, area.height, imgRect);
}