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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-05-03 13:38:20 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-05-03 13:38:20 +0000 |
commit | c74ed8da3751f85b4bfb235b055f404f5340eae7 (patch) | |
tree | 56462755320b0bd98cb826e533fecfbbe3d3e0b1 /src/graphics.cpp | |
parent | 3297165f99f0dac7a453f180e1bef05782da2c6e (diff) | |
download | mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.tar.gz mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.tar.bz2 mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.tar.xz mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.zip |
Increased fps limit granularity and cleaned some code, fixed some xml library name in Dev-C++ project file, switched version to 0.0.20.
Diffstat (limited to 'src/graphics.cpp')
-rw-r--r-- | src/graphics.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp index 3f6a98c6..d709bfe1 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -29,8 +29,6 @@ #include "resources/image.h" -extern volatile int framesToDraw; - Graphics::Graphics(): mScreen(0) { @@ -225,15 +223,6 @@ Graphics::drawImageRect(int x, int y, int w, int h, void Graphics::updateScreen() { SDL_Flip(mScreen); - - // Decrement frame counter when using framerate limiting - if (framesToDraw > 1) framesToDraw--; - - // Wait while we're not allowed to draw next frame yet - while (framesToDraw == 1) - { - SDL_Delay(10); - } } SDL_Surface* Graphics::getScreenshot() |