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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-12 23:10:37 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-07-12 23:10:37 +0200
commit55fc460429899df2d976a11d4521eb2f6ab56367 (patch)
tree7cecc9f16227dc31a46b3d043a7f356eb8d16f63 /src/graphics.cpp
parent6fb4a7f6e0b793a0d3033e1ffdc31c115c8313eb (diff)
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Implemented scaling in OpenGL mode
The screen will be scaled up as much as possible, while keeping a minimum 'virtual' resolution of 640x360.
Diffstat (limited to 'src/graphics.cpp')
-rw-r--r--src/graphics.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 7b56d974..d4b6778c 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -34,6 +34,7 @@
Graphics::Graphics():
mWidth(0),
mHeight(0),
+ mScale(1),
mBpp(0),
mFullscreen(false),
mHWAccel(false),
@@ -136,16 +137,6 @@ bool Graphics::changeVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
return success;
}
-int Graphics::getWidth() const
-{
- return mWidth;
-}
-
-int Graphics::getHeight() const
-{
- return mHeight;
-}
-
bool Graphics::drawImage(Image *image, int x, int y)
{
if (image)