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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2004-12-20 08:08:32 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2004-12-20 08:08:32 +0000 |
commit | 41b0b5c0ed80d812d13c8c92d286a8663084ec58 (patch) | |
tree | 26e968bb48a886bccf8aa17e8064e6f3b8f2bc5d /src/graphic/graphic.h | |
parent | 1883b8b5e20506e41f31bdf6b802fbfd3f63f961 (diff) | |
download | mana-41b0b5c0ed80d812d13c8c92d286a8663084ec58.tar.gz mana-41b0b5c0ed80d812d13c8c92d286a8663084ec58.tar.bz2 mana-41b0b5c0ed80d812d13c8c92d286a8663084ec58.tar.xz mana-41b0b5c0ed80d812d13c8c92d286a8663084ec58.zip |
Updated Debian package, some fixes, new classes for the new graphic engine
Diffstat (limited to 'src/graphic/graphic.h')
-rw-r--r-- | src/graphic/graphic.h | 73 |
1 files changed, 69 insertions, 4 deletions
diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h index 4c68f933..08ed79d2 100644 --- a/src/graphic/graphic.h +++ b/src/graphic/graphic.h @@ -24,10 +24,6 @@ #ifndef _GRAPHIC_H #define _GRAPHIC_H -#ifdef WIN32 -#pragma warning (disable:4312) -#endif - #include "../game.h" #include "../map.h" #include "../being.h" @@ -64,4 +60,73 @@ void do_graphic(void); void init_graphic(void); void exit_graphic(void); +class Surface { + public: + BITMAP *buffer; + virtual void lock() = 0; + virtual void show() = 0; + virtual void update() = 0; +}; + +class VideoSurface : public Surface { + private: + int current_page; + BITMAP *page[2]; + public: + VideoSurface(BITMAP *page1, BITMAP *page2) { + page[0] = page1; + page[1] = page2; + current_page = 0; + } + ~VideoSurface() { + destroy_bitmap(page[0]); + destroy_bitmap(page[2]); + } + void lock() { +#ifdef WIN32 + acquire_bitmap(buffer); +#endif + } + void show() { +#ifdef WIN32 + release_bitmap(buffer); +#endif + show_video_bitmap(buffer); + } + void update() { + current_page++; + if(current_page=2) { + current_page = 0; + } + buffer = page[current_page]; + } +}; + +class MemorySurface : public Surface { + public: + MemorySurface(BITMAP *buffer) { + this->buffer = buffer; + } + ~MemorySurface() { + destroy_bitmap(buffer); + } + void lock() { + } + void show() { + blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); + } + void update() { + } +}; + +class GraphicEngine { + private: + Surface *surface; + Spriteset *tileset; + public: + GraphicEngine(); + ~GraphicEngine(); + void refresh(); +}; + #endif |