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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-09-26 13:08:46 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-09-26 13:08:46 +0000
commit92bbeab96bf61edf9b7caa125ed67e634258383e (patch)
treea95dd426590c8e6208445290fa8b9b47c1a57bcb /src/game.h
parente46b2cdbf205d3d2e17266e3168fdbecd5f53222 (diff)
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+/**
+
+ The Mana World
+ Copyright 2004 The Mana World Development Team
+
+ This file is part of The Mana World.
+
+ The Mana World is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ any later version.
+
+ The Mana World is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with The Mana World; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+*/
+
+#ifdef WIN32
+ #pragma warning (disable:4312)
+#endif
+
+#ifndef _GAME_H
+#define _GAME_H
+
+#include <allegro.h>
+#include <stdio.h>
+
+#include "main.h"
+#include "./Gui/gui.h"
+#include "./Gui/skill.h"
+#include "./Graphic/SuperEagle.h"
+
+#define SPEECH_TIME 40
+#define EMOTION_TIME 40
+#define SPEECH_MAX_TIME 100
+
+#define MAKECOL_WHITE makecol(255,255,255)
+#define MAKECOL_BLACK makecol(0,0,0)
+
+#define GET_WALKING_SPEECH_XCOORDS ((get_x(node->coordinates)-map_x+13)*16-25-(alfont_text_length(gui_font, node->speech)/2)-player_x-coeff_x*(16-4*node->frame))
+#define GET_WALKING_SPEECH_YCOORDS ((get_y(node->coordinates)-map_y+6)*16-55-player_y-coeff_y*(16-4*node->frame))
+
+#define GET_STANDING_SPEECH_XCOODRS ((get_x(node->coordinates)-map_x+13)*16-25-(alfont_text_length(gui_font, node->speech)/2)-player_x)
+#define GET_STANDING_SPEECH_YCOORDS ((get_y(node->coordinates)-map_y+6)*16-55-player_y)
+
+#define PLAYERSETS 4
+#define SIT 17
+#define STAND 0
+#define WALK 1
+#define MONSTER_ATTACK 5
+#define MONSTER_DEAD 9
+#define ATTACK 7
+#define LOCK 254
+#define IDLE 255
+
+#define SOUTH 0
+#define SW 1
+#define WEST 2
+#define NW 3
+#define NORTH 4
+#define NE 5
+#define EAST 6
+#define SE 7
+
+extern char map_path[480];
+extern DIALOG skill_dialog[];
+extern int fps, frame;
+extern char walk_status;
+extern unsigned short src_x, src_y, x, y;
+extern volatile int tick_time;
+
+void game();
+void do_init();
+void do_input();
+void do_parse();
+void do_graphic();
+void do_logic();
+void do_exit();
+int get_packet_length(short);
+
+char get_x_offset(char, char);
+char get_y_offset(char, char);
+
+short get_elapsed_time(short start_time);
+
+#endif