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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:03 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-22 19:45:56 +0100 |
commit | 0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch) | |
tree | 3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/game.h | |
parent | a7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff) | |
parent | 401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff) | |
download | mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.gz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.bz2 mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.tar.xz mana-0c43d04b438d41c277ae80402d4b4888db1a0b64.zip |
Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 24 |
1 files changed, 22 insertions, 2 deletions
@@ -24,10 +24,14 @@ #include <memory> +#include "SDL.h" + #include "configlistener.h" class MessageHandler; +#ifdef EATHENA_SUPPORT class Network; +#endif extern std::string map_path; extern volatile int fps; @@ -36,7 +40,11 @@ extern volatile int tick_time; class Game : public ConfigListener { public: +#ifdef TMWSERV_SUPPORT + Game(); +#else Game(Network *network); +#endif ~Game(); void logic(); @@ -46,7 +54,9 @@ class Game : public ConfigListener void optionChanged(const std::string &name); private: +#ifdef EATHENA_SUPPORT Network *mNetwork; +#endif /** Used to determine whether to draw the next frame. */ int mDrawTime; @@ -56,15 +66,25 @@ class Game : public ConfigListener typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr; MessageHandlerPtr mBeingHandler; +#ifdef TMWSERV_SUPPORT + MessageHandlerPtr mGuildHandler; + MessageHandlerPtr mPartyHandler; + MessageHandlerPtr mEffectHandler; +#else + MessageHandlerPtr mEquipmentHandler; + MessageHandlerPtr mSkillHandler; +#endif MessageHandlerPtr mBuySellHandler; MessageHandlerPtr mChatHandler; - MessageHandlerPtr mEquipmentHandler; MessageHandlerPtr mInventoryHandler; MessageHandlerPtr mItemHandler; MessageHandlerPtr mNpcHandler; MessageHandlerPtr mPlayerHandler; - MessageHandlerPtr mSkillHandler; + MessageHandlerPtr mPostHandler; MessageHandlerPtr mTradeHandler; + + SDL_TimerID mLogicCounterId; + SDL_TimerID mSecondsCounterId; }; /** |