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author | Jared Adams <jaxad0127@gmail.com> | 2009-02-24 20:33:57 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-02-24 20:33:57 -0700 |
commit | 4643ac4b683fff89164f7a1cfa0cd1a15797fb28 (patch) | |
tree | e2801b8fa3e54b08b9b2bf5f7c71cf17294d7e2f /src/game.cpp | |
parent | 8155f5673970015d21fcd80f078c4df01e06d9c9 (diff) | |
download | mana-4643ac4b683fff89164f7a1cfa0cd1a15797fb28.tar.gz mana-4643ac4b683fff89164f7a1cfa0cd1a15797fb28.tar.bz2 mana-4643ac4b683fff89164f7a1cfa0cd1a15797fb28.tar.xz mana-4643ac4b683fff89164f7a1cfa0cd1a15797fb28.zip |
Fix handling of next and close packets
If we aren't talking with the NPC that they originate from, just send
off the next dialog packet, as empty dialogs don't help. This prevents
problems with ivisible NPCs that just send close (which was ignored by
older clients anyways).
Diffstat (limited to 'src/game.cpp')
0 files changed, 0 insertions, 0 deletions