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author | Jared Adams <jaxad0127@gmail.com> | 2009-03-23 11:14:00 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-03-23 11:14:00 -0600 |
commit | eee4c9a1e2a9fc58ccb8ad05acfe0b0e41ec3fab (patch) | |
tree | e6a09e53f092b94614ea66d92af27c684772cd42 /src/game.cpp | |
parent | 1850cca2e8ba43b1e70385d848dca9f3a91fef4a (diff) | |
download | mana-eee4c9a1e2a9fc58ccb8ad05acfe0b0e41ec3fab.tar.gz mana-eee4c9a1e2a9fc58ccb8ad05acfe0b0e41ec3fab.tar.bz2 mana-eee4c9a1e2a9fc58ccb8ad05acfe0b0e41ec3fab.tar.xz mana-eee4c9a1e2a9fc58ccb8ad05acfe0b0e41ec3fab.zip |
Move all TMWServ-specific code to net/tmwserv
Also fix several instances where the same net handler was being used for
both servers, and a few other related oddities.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/src/game.cpp b/src/game.cpp index aefefd29..79eaf9c5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -85,25 +85,30 @@ #include "gui/quitdialog.h" #endif -#include "net/chathandler.h" -#include "net/itemhandler.h" -#include "net/npchandler.h" -#include "net/playerhandler.h" -#include "net/tradehandler.h" #ifdef TMWSERV_SUPPORT -#include "net/network.h" -#include "net/beinghandler.h" -#include "net/buysellhandler.h" -#include "net/effecthandler.h" -#include "net/guildhandler.h" -#include "net/inventoryhandler.h" -#include "net/partyhandler.h" +#include "net/tmwserv/chathandler.h" +#include "net/tmwserv/itemhandler.h" +#include "net/tmwserv/npchandler.h" +#include "net/tmwserv/playerhandler.h" +#include "net/tmwserv/tradehandler.h" +#include "net/tmwserv/network.h" +#include "net/tmwserv/beinghandler.h" +#include "net/tmwserv/buysellhandler.h" +#include "net/tmwserv/effecthandler.h" +#include "net/tmwserv/guildhandler.h" +#include "net/tmwserv/inventoryhandler.h" +#include "net/tmwserv/partyhandler.h" #else #include "net/ea/network.h" +#include "net/ea/chathandler.h" #include "net/ea/beinghandler.h" #include "net/ea/buysellhandler.h" #include "net/ea/equipmenthandler.h" #include "net/ea/inventoryhandler.h" +#include "net/ea/itemhandler.h" +#include "net/ea/npchandler.h" +#include "net/ea/playerhandler.h" +#include "net/ea/tradehandler.h" #include "net/ea/protocol.h" #include "net/ea/skillhandler.h" #include "net/messageout.h" |