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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-06-04 21:48:47 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-06-04 21:48:47 +0000 |
commit | a353543dd4da3c489a84f6f17125fdd0e1be2349 (patch) | |
tree | 5e447a0f9a3fd50f58a48f39bbb77d392d78af36 /src/game.cpp | |
parent | ab072dddb231895ba7b6762eda9fa70af961b0fb (diff) | |
download | mana-a353543dd4da3c489a84f6f17125fdd0e1be2349.tar.gz mana-a353543dd4da3c489a84f6f17125fdd0e1be2349.tar.bz2 mana-a353543dd4da3c489a84f6f17125fdd0e1be2349.tar.xz mana-a353543dd4da3c489a84f6f17125fdd0e1be2349.zip |
Merged 0.0 changes from revision 3234 to 3317 to trunk.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index ba4e2b9d..1afc530b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -41,6 +41,7 @@ #include "localplayer.h" #include "log.h" #include "npc.h" +#include "particle.h" #include "gui/buy.h" #include "gui/buysell.h" @@ -121,6 +122,8 @@ BeingManager *beingManager = NULL; FloorItemManager *floorItemManager = NULL; ChannelManager *channelManager = NULL; +Particle *particleEngine = NULL; + const int MAX_TIME = 10000; /** @@ -242,6 +245,9 @@ Game::Game(): floorItemManager = new FloorItemManager(); channelManager = new ChannelManager(); + particleEngine = new Particle(NULL); + particleEngine->setupEngine(); + // Initialize timers tick_time = 0; mLogicCounterId = SDL_AddTimer(10, nextTick, NULL); //Logic counter @@ -286,6 +292,7 @@ Game::~Game() delete floorItemManager; delete channelManager; delete joystick; + delete particleEngine; beingManager = NULL; floorItemManager = NULL; @@ -308,7 +315,9 @@ bool saveScreenshot(SDL_Surface *screenshot) screenshotCount++; filename.str(""); #if (defined __USE_UNIX98 || defined __FreeBSD__ || defined __APPLE__) - filename << PHYSFS_getUserDir() << "/"; + filename << PHYSFS_getUserDir() << ".tmw/"; +#elif defined __APPLE__ + filename << PHYSFS_getUserDir() << "Desktop/"; #endif filename << "TMW_Screenshot_" << screenshotCount << ".png"; testExists.open(filename.str().c_str(), std::ios::in); @@ -316,7 +325,18 @@ bool saveScreenshot(SDL_Surface *screenshot) testExists.close(); } while (!found); - return ImageWriter::writePNG(screenshot, filename.str()); + if (ImageWriter::writePNG(screenshot, filename.str())) + { + std::stringstream chatlogentry; + chatlogentry << "Screenshot saved to " << filename.str().c_str(); + chatWindow->chatLog(chatlogentry.str(), BY_SERVER); + return true; + } + else + { + chatWindow->chatLog("Saving screenshot failed!", BY_SERVER); + return false; + } } void Game::optionChanged(const std::string &name) |