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authorIra Rice <irarice@gmail.com>2008-12-03 12:30:11 -0700
committerIra Rice <irarice@gmail.com>2008-12-03 12:30:11 -0700
commit68926c15e6d31c4af90bce9ec57aa39f839d7d6b (patch)
tree18fc1553fabfe16022950facf16422afd191fa01 /src/game.cpp
parent414afae670d09e34a4b5c0528c9ca6c3abb03124 (diff)
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Add an effects manager (patch by Kage Jittai)
NOTE: This patch demonstrates the need to fix pixel coordinates in the eAthena client. Bjorn did the movement patch in the TMWClient, however, I still haven't got that fully working with the merges. It's likely that a clone will be developed to tackle this problem. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 16bc082b..e8ba9046 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -31,6 +31,7 @@
#include "beingmanager.h"
#include "configuration.h"
+#include "effectmanager.h"
#include "engine.h"
#include "flooritemmanager.h"
#include "graphics.h"
@@ -126,6 +127,7 @@ ItemShortcutWindow *itemShortcutWindow;
BeingManager *beingManager = NULL;
FloorItemManager *floorItemManager = NULL;
Particle* particleEngine = NULL;
+EffectManager *effectManager = NULL;
const int MAX_TIME = 10000;
@@ -277,6 +279,8 @@ Game::Game(Network *network):
beingManager = new BeingManager(network);
floorItemManager = new FloorItemManager();
+ effectManager = new EffectManager();
+
particleEngine = new Particle(NULL);
particleEngine->setupEngine();