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authorRoderic Morris <roderic@ccs.neu.edu>2008-10-27 15:46:23 +0000
committerRoderic Morris <roderic@ccs.neu.edu>2008-10-27 15:46:23 +0000
commit59233e49d85d2c805c46d5519b0224da1239c4f5 (patch)
treeec12d1f37b15fa736e243c7124f41ea80ab0b4dc /src/game.cpp
parentdb7eb254e97f1b3560b2e12f12cd2b4ff1828f4a (diff)
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add effect handler (by Chuck Miller)
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index b4c9190d..6c370d83 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -86,6 +86,7 @@
#include "net/posthandler.h"
#include "net/playerhandler.h"
#include "net/tradehandler.h"
+#include "net/effecthandler.h"
#include "resources/imagewriter.h"
@@ -277,6 +278,7 @@ Game::Game():
mPlayerHandler(new PlayerHandler()),
mPostHandler(new PostHandler()),
mTradeHandler(new TradeHandler()),
+ mEffectHandler(new EffectHandler()),
mLogicCounterId(0), mSecondsCounterId(0)
{
done = false;
@@ -324,6 +326,7 @@ Game::Game():
Net::registerHandler(mPlayerHandler.get());
Net::registerHandler(mPostHandler.get());
Net::registerHandler(mTradeHandler.get());
+ Net::registerHandler(mEffectHandler.get());
}
Game::~Game()