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authorDuane Bailey <nayryeliab@gmail.com>2005-09-17 21:35:26 +0000
committerDuane Bailey <nayryeliab@gmail.com>2005-09-17 21:35:26 +0000
commit3debd1554b39a6a2e790526fa02d56d1b81fda85 (patch)
tree360aed13b07b78d6260786cf28706b637037abdd /src/game.cpp
parent7eaa123ee5129ccd81ff169ada7665a812dee435 (diff)
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2005-09-17 Duane Bailey <nayryeliab@gmail.com>
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 8f9586d9..7ef4967e 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -575,7 +575,15 @@ void do_input()
used = true;
break;
*/
-
+ // screenshot (picture, hence the p)
+ case SDLK_p:
+ static int picCount = 1;
+ if (!graphics->saveScreenshot("Screenshot%d.png", picCount))
+ {
+ logger->log("Error: could not save Screenshot%d.png", picCount);
+ picCount++;
+ }
+ break;
// Skill window
case SDLK_k:
skillDialog->setVisible(!skillDialog->isVisible());