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author | Ira Rice <irarice@gmail.com> | 2008-12-07 16:53:32 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2008-12-07 16:53:32 -0700 |
commit | aef082e6fe4fca268f9bfe401409eb342f82e4af (patch) | |
tree | 26e9f2f2be9ad59666a4c039c7717e0e5becd3eb /src/game.cpp | |
parent | 7f24abc455a407e84f13d75099e36db77fa8931d (diff) | |
parent | a7c21e6f8add37af7412449742ec55c8daa8571a (diff) | |
download | mana-aef082e6fe4fca268f9bfe401409eb342f82e4af.tar.gz mana-aef082e6fe4fca268f9bfe401409eb342f82e4af.tar.bz2 mana-aef082e6fe4fca268f9bfe401409eb342f82e4af.tar.xz mana-aef082e6fe4fca268f9bfe401409eb342f82e4af.zip |
Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'
Conflicts:
AUTHORS
CMakeLists.txt
ChangeLog
INSTALL
README
aethyra.cbp
configure.ac
data/help/changes.txt
data/help/commands.txt
data/help/header.txt
data/help/support.txt
src/Makefile.am
src/aethyra.rc
src/being.cpp
src/being.h
src/equipment.cpp
src/equipment.h
src/floor_item.h
src/game.cpp
src/gui/buddywindow.cpp
src/gui/char_select.cpp
src/gui/char_server.cpp
src/gui/chat.cpp
src/gui/chat.h
src/gui/equipmentwindow.cpp
src/gui/equipmentwindow.h
src/gui/gui.cpp
src/gui/inventorywindow.cpp
src/gui/inventorywindow.h
src/gui/itemcontainer.cpp
src/gui/itemcontainer.h
src/gui/minimap.cpp
src/gui/ministatus.cpp
src/gui/newskill.cpp
src/gui/npc_text.cpp
src/gui/npclistdialog.h
src/gui/ok_dialog.cpp
src/gui/setup_video.cpp
src/gui/skill.cpp
src/gui/skill.h
src/gui/status.h
src/gui/table_model.h
src/gui/updatewindow.cpp
src/gui/viewport.cpp
src/inventory.cpp
src/inventory.h
src/keyboardconfig.cpp
src/keyboardconfig.h
src/localplayer.cpp
src/localplayer.h
src/logindata.h
src/main.cpp
src/map.cpp
src/monster.cpp
src/monster.h
src/net/beinghandler.cpp
src/net/beinghandler.h
src/net/buysellhandler.cpp
src/net/equipmenthandler.cpp
src/net/loginhandler.cpp
src/net/loginhandler.h
src/net/network.h
src/net/npchandler.cpp
src/net/playerhandler.cpp
src/net/protocol.h
src/net/tradehandler.cpp
src/npc.cpp
src/npc.h
src/particleemitter.cpp
src/particleemitterprop.h
src/player.cpp
src/player.h
src/player_relations.cpp
src/resources/imageset.cpp
src/resources/imageset.h
src/resources/itemdb.cpp
src/resources/mapreader.cpp
src/resources/monsterinfo.h
src/text.cpp
src/text.h
src/textmanager.cpp
src/textmanager.h
src/tileset.h
src/utils/fastsqrt.h
src/utils/strprintf.cpp
src/winver.h
tools/tmxcopy/Makefile
tools/tmxcopy/base64.cpp
tools/tmxcopy/base64.h
tools/tmxcopy/tostring.h
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index e8ba9046..93bec013 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -68,6 +68,7 @@ #include "gui/trade.h" #include "gui/viewport.h" +#include "net/protocol.h" #include "net/beinghandler.h" #include "net/buysellhandler.h" #include "net/chathandler.h" @@ -81,6 +82,7 @@ #include "net/protocol.h" #include "net/skillhandler.h" #include "net/tradehandler.h" +#include "net/messageout.h" #include "resources/imagewriter.h" @@ -489,7 +491,7 @@ void Game::handleInput() // Keys pressed together with Alt/Meta // Emotions and some internal gui windows #ifndef __APPLE__ - if (event.key.keysym.mod & KMOD_ALT) + if (event.key.keysym.mod & KMOD_LALT) #else if (event.key.keysym.mod & KMOD_LMETA) #endif @@ -580,6 +582,7 @@ void Game::handleInput() { chatWindow->scroll(DEFAULT_CHAT_WINDOW_SCROLL); used = true; + return; } break; @@ -837,7 +840,8 @@ void Game::handleInput() } // Target the nearest player if 'q' is pressed - if ( keyboard.isKeyActive(keyboard.KEY_TARGET_PLAYER) && !keyboard.isKeyActive(keyboard.KEY_TARGET) ) + if ( keyboard.isKeyActive(keyboard.KEY_TARGET_PLAYER) && + !keyboard.isKeyActive(keyboard.KEY_TARGET) ) { Being *target = beingManager->findNearestLivingBeing(player_node, 20, Being::PLAYER); @@ -845,7 +849,9 @@ void Game::handleInput() } // Target the nearest monster if 'a' pressed - if ( keyboard.isKeyActive(keyboard.KEY_TARGET_CLOSEST) && !keyboard.isKeyActive(keyboard.KEY_TARGET) ) + if ((keyboard.isKeyActive(keyboard.KEY_TARGET_CLOSEST) || + (joystick && joystick->buttonPressed(3))) && + !keyboard.isKeyActive(keyboard.KEY_TARGET)) { Being *target = beingManager->findNearestLivingBeing(x, y, 20, Being::MONSTER); @@ -853,7 +859,8 @@ void Game::handleInput() } // Target the nearest npc if 'n' pressed - if ( keyboard.isKeyActive(keyboard.KEY_TARGET_NPC) && !keyboard.isKeyActive(keyboard.KEY_TARGET) ) + if ( keyboard.isKeyActive(keyboard.KEY_TARGET_NPC) && + !keyboard.isKeyActive(keyboard.KEY_TARGET) ) { Being *target = beingManager->findNearestLivingBeing(x, y, 20, Being::NPC); |