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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-06-05 08:06:34 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-06-05 08:06:34 +0000
commitaba239393ecd298e8ffd16e0b6a5d86837c594ae (patch)
tree9f3495fb4faba6105cd485a3f0b48ac19ad8afb7 /src/game.cpp
parente8f15d7081174ab2930b132bd96264b9cef22ce8 (diff)
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- Fixes for short sword
- New NPC - Fix for npc ids
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 206da15e..07c98f7c 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1410,6 +1410,7 @@ void do_parse()
switch (inventoryWindow->items->getId(RFIFOW(2))) {
case 521:
case 522:
+ case 536:
case 1201:
player_node->weapon = 1;
break;
@@ -1448,6 +1449,7 @@ void do_parse()
case 521:
case 522:
case 530:
+ case 536:
case 1200:
case 1201:
player_node->weapon = 0;