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author | Ira Rice <irarice@gmail.com> | 2009-01-26 19:48:33 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-01-26 19:48:33 -0700 |
commit | 306e345adab33a67e3fc12aad2f7ae7c6c86302c (patch) | |
tree | 78cefbb888c945a6d785ea806c54d606c9528dca /src/game.cpp | |
parent | 6b658b783521d17dffaa7609491c627f1d9763db (diff) | |
download | mana-306e345adab33a67e3fc12aad2f7ae7c6c86302c.tar.gz mana-306e345adab33a67e3fc12aad2f7ae7c6c86302c.tar.bz2 mana-306e345adab33a67e3fc12aad2f7ae7c6c86302c.tar.xz mana-306e345adab33a67e3fc12aad2f7ae7c6c86302c.zip |
Slight bit of code cleanup, as well as minor fixes to logic. For some
reason, the windows will gladly shrink when resizeable, but not grow.
This will need to get resolved some time later.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp index 76cf792e..5b37d409 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -234,12 +234,8 @@ void createGuiWindows(Network *network) itemShortcutWindow->getWindowName() + "Visible", true)); emoteShortcutWindow->setVisible((bool) config.getValue( emoteShortcutWindow->getWindowName() + "Visible", true)); - - if (!(bool) config.getValue("MinimapVisible", true)) - minimap->toggle(); - - if (config.getValue("logToChat", 0)) - logger->setChatWindow(chatWindow); + minimap->setVisible((bool) config.getValue( + minimap->getWindowName() + "Visible", true)); } /** |