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author | Jared Adams <jaxad0127@gmail.com> | 2009-05-13 10:57:05 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-05-13 10:57:05 -0600 |
commit | 7cddbca0dcfff234b6c6f124cb91840279c36118 (patch) | |
tree | cce25bc9e93c0bb9bd5b41185d1b32e776f4c2d3 /src/game.cpp | |
parent | d401dcb26695bddec8c39edc8151dbe309378519 (diff) | |
download | mana-7cddbca0dcfff234b6c6f124cb91840279c36118.tar.gz mana-7cddbca0dcfff234b6c6f124cb91840279c36118.tar.bz2 mana-7cddbca0dcfff234b6c6f124cb91840279c36118.tar.xz mana-7cddbca0dcfff234b6c6f124cb91840279c36118.zip |
Allow more control of NpcDialog using the keyboard
The move up and move down keys will now let you navigate the list mode
and change the value on the integer mode.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index c07d6520..d60a4225 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -582,6 +582,11 @@ void Game::handleInput() if (chatWindow->requestChatFocus()) used = true; } + if (npcDialog->isVisible()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_UP)) + npcDialog->move(1); + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN)) + npcDialog->move(-1); } |