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authorDennis Friis <peavey@placid.dk>2008-05-07 22:49:38 +0000
committerDennis Friis <peavey@placid.dk>2008-05-07 22:49:38 +0000
commit4b07864a32c409c390f2561f9c75962f3b96444f (patch)
tree73fec07737c042b045b85d115bd7f3ae6312d90d /src/game.cpp
parent1add0d135afdae058c1dee18728a5ecbd8dd8433 (diff)
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Make F8 toggle shortcut window as suggested by And1 an fate.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e66902d9..8096ada4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -552,7 +552,7 @@ void Game::handleInput()
case SDLK_F5: requestedWindow = skillDialog; break;
case SDLK_F6: requestedWindow = minimap; break;
case SDLK_F7: requestedWindow = chatWindow; break;
- //case SDLK_F8: requestedWindow = buddyWindow; break;
+ case SDLK_F8: requestedWindow = itemShortcutWindow; break;
case SDLK_F9: requestedWindow = setupWindow; break;
case SDLK_F10: requestedWindow = debugWindow; break;
//case SDLK_F11: requestedWindow = newSkillWindow; break;