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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-07 03:48:34 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-07 03:48:34 +0000
commit7d2c736d9b1e23e6cf46799199c44ae83778a0c0 (patch)
tree6e0b70ebb67c8d05615c4a91923e214d5077d4f2 /src/game.cpp
parent174c91fc478d3ea2bf8b7e3be013864c6ffea09c (diff)
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Switched base64 codec to the PHP one and finished support for base64 encoded
binary layer data in tmx maps.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 4d89bd67..5bcb821f 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -125,8 +125,8 @@ void game() {
void do_init()
{
- tiledMap = Map::load(map_path);
- //tiledMap = MapReader::readMap("core/maps/desert.tmx");
+ //tiledMap = Map::load(map_path);
+ tiledMap = MapReader::readMap("core/maps/desert.tmx");
if (!tiledMap) {
error("Could not find map file");
}