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authorDavid Athay <ko2fan@gmail.com>2008-02-28 12:31:04 +0000
committerDavid Athay <ko2fan@gmail.com>2008-02-28 12:31:04 +0000
commitfb3cbeddd6f5d59e3f83da059b2a1d4bed2cb80f (patch)
tree65e3086f341bb92154e99806f3b6255d9696ed4b /src/game.cpp
parentac2de5e0bd7dfc79e344b6724ee6a13db9994aa4 (diff)
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Work in Progress commit of guilds.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index cf6dc547..24eeb88d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -52,6 +52,7 @@
#include "gui/debugwindow.h"
#include "gui/equipmentwindow.h"
#include "gui/gui.h"
+#include "gui/guildwindow.h"
#include "gui/help.h"
#include "gui/inventorywindow.h"
#include "gui/itemshortcutwindow.h"
@@ -73,6 +74,7 @@
#include "net/beinghandler.h"
#include "net/buysellhandler.h"
#include "net/chathandler.h"
+#include "net/guildhandler.h"
#include "net/inventoryhandler.h"
#include "net/itemhandler.h"
#include "net/network.h"
@@ -117,6 +119,7 @@ EquipmentWindow *equipmentWindow;
//ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
//BuddyWindow *buddyWindow;
+GuildWindow *guildWindow;
HelpWindow *helpWindow;
DebugWindow *debugWindow;
ItemShortcutWindow *itemShortcutWindow;
@@ -198,6 +201,7 @@ void createGuiWindows()
//chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow;
//buddyWindow = new BuddyWindow();
+ guildWindow = new GuildWindow(player_node);
helpWindow = new HelpWindow();
debugWindow = new DebugWindow();
itemShortcutWindow = new ItemShortcutWindow();
@@ -244,6 +248,7 @@ void destroyGuiWindows()
//delete newSkillWindow;
delete tradeWindow;
//delete buddyWindow;
+ delete guildWindow;
delete helpWindow;
delete debugWindow;
delete itemShortcutWindow;
@@ -253,6 +258,7 @@ Game::Game():
mBeingHandler(new BeingHandler()),
mBuySellHandler(new BuySellHandler()),
mChatHandler(new ChatHandler()),
+ mGuildHandler(new GuildHandler()),
mInventoryHandler(new InventoryHandler()),
mItemHandler(new ItemHandler()),
mNpcHandler(new NPCHandler()),
@@ -295,6 +301,7 @@ Game::Game():
Net::registerHandler(mBeingHandler.get());
Net::registerHandler(mBuySellHandler.get());
Net::registerHandler(mChatHandler.get());
+ Net::registerHandler(mGuildHandler.get());
Net::registerHandler(mInventoryHandler.get());
Net::registerHandler(mItemHandler.get());
Net::registerHandler(mNpcHandler.get());
@@ -338,7 +345,7 @@ bool saveScreenshot(SDL_Surface *screenshot)
do {
screenshotCount++;
filename.str("");
-#if (defined __USE_UNIX98 || defined __FreeBSD__ || defined __APPLE__)
+#if (defined __USE_UNIX98 || defined __FreeBSD__)
filename << PHYSFS_getUserDir() << ".tmw/";
#elif defined __APPLE__
filename << PHYSFS_getUserDir() << "Desktop/";
@@ -606,6 +613,7 @@ void Game::handleInput()
equipmentWindow->setVisible(false);
helpWindow->setVisible(false);
debugWindow->setVisible(false);
+ guildWindow->setVisible(false);
}
break;
}