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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-18 02:43:38 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-18 02:43:38 +0200 |
commit | e86f83ed987461adabcbc02508107366b8c65558 (patch) | |
tree | d78016f0512788a21cc321d6d1f6d7947105fbae /src/game.cpp | |
parent | f8551d9ef4a745327bccb9e4cb54a22f6a28cf80 (diff) | |
download | mana-e86f83ed987461adabcbc02508107366b8c65558.tar.gz mana-e86f83ed987461adabcbc02508107366b8c65558.tar.bz2 mana-e86f83ed987461adabcbc02508107366b8c65558.tar.xz mana-e86f83ed987461adabcbc02508107366b8c65558.zip |
Made the equipment window not use server specific code again.
I also made the number of slots displayed
taken from the equip.xml file for manaserv.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/game.cpp b/src/game.cpp index af9c2c39..5fb98e6c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -154,15 +154,7 @@ static void createGuiWindows() minimap = new Minimap; chatWindow = new ChatWindow; tradeWindow = new TradeWindow; - switch (Net::getNetworkType()) - { - case ServerInfo::TMWATHENA: - case ServerInfo::MANASERV: - default: - equipmentWindow = - new TmwAthena::TaEquipmentWindow(PlayerInfo::getEquipment()); - break; - } + equipmentWindow = new EquipmentWindow(PlayerInfo::getEquipment()); statusWindow = new StatusWindow; inventoryWindow = new InventoryWindow(PlayerInfo::getInventory()); skillDialog = new SkillDialog; |