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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-13 01:16:52 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-13 01:16:52 +0000 |
commit | ab9debf3fa91f3b36c6739f4affbdc187e78113d (patch) | |
tree | 4e22c94c0c3fd70c7741e98a7d81d0150ff57fba /src/game.cpp | |
parent | d0c5ab3fe88e1248f755a764248037960f7bed35 (diff) | |
download | mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.tar.gz mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.tar.bz2 mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.tar.xz mana-ab9debf3fa91f3b36c6739f4affbdc187e78113d.zip |
* Moved Being public char *speech to private std::string speech
* Moved Being public PATH_NODE *path to private std::list<PATH_NODE> path
* Fixed warping issue which corrupted player (which also applies to respawning)
* Got rid of sound error in Setup window
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 141 |
1 files changed, 65 insertions, 76 deletions
diff --git a/src/game.cpp b/src/game.cpp index 2342168e..f217f356 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -39,10 +39,11 @@ #include "resources/mapreader.h" #include "net/protocol.h" #include <SDL.h> +#include <sstream> char map_path[480]; -unsigned short dest_x, dest_y, src_x, src_y; +unsigned short src_x, src_y; bool refresh_beings = false; unsigned char keyb_state; volatile int tick_time; @@ -140,20 +141,20 @@ void do_init() SDL_AddTimer(1000, second, NULL); // Initialize beings - empty(); player_node = new Being(); player_node->id = account_ID; player_node->x = x; player_node->y = y; player_node->speed = 150; - player_node->hair_color = char_info->hair_color; - player_node->hair_style = char_info->hair_style; - std::cout << char_info->weapon << "\n"; + player_node->setHairColor(char_info->hair_color); + player_node->setHairStyle(char_info->hair_style); + if (char_info->weapon == 11) { char_info->weapon = 2; - std::cout << char_info->weapon << "\n"; } + player_node->weapon = char_info->weapon; + add_node(player_node); remove("./docs/packet.list"); @@ -505,38 +506,32 @@ void do_parse() { memcpy(temp, RFIFOP(8), RFIFOW(2)-8); being = find_node(RFIFOL(4)); if (being != NULL) { - if (being->speech != NULL) { - free(being->speech); - being->speech = NULL; - being->speech_time = 0; - } - being->speech = temp; - being->speech_time = SPEECH_TIME; - being->speech_color = 0;//makecol(255, 255, 255); - chatBox->chat_log(being->speech, BY_OTHER); + // White + being->setSpeech(temp, SPEECH_TIME); + chatBox->chat_log(temp, BY_OTHER); } + free(temp); break; case 0x008e: case 0x009a: if (RFIFOW(2) > 4) { - if(player_node->speech!=NULL) { - free(player_node->speech); - player_node->speech = NULL; - } - - player_node->speech = (char *)malloc(RFIFOW(2)-3); - memset(player_node->speech, '\0', RFIFOW(2)-3); - memcpy(player_node->speech, RFIFOP(4), RFIFOW(2)-4); // receive 1 byte less than expected, server might be sending garbage instead of '\0' /-kth5 + // Receiving 1 byte less than expected, server might be + // sending garbage instead of '\0' /-kth5 + temp = (char *)malloc(RFIFOW(2) - 3); + memset(temp, '\0', RFIFOW(2) - 3); + memcpy(temp, RFIFOP(4), RFIFOW(2) - 4); - player_node->speech_time = SPEECH_TIME; - player_node->speech_color = 0;//makecol(255, 255, 255); + // White + player_node->setSpeech(temp, SPEECH_TIME); if (id == 0x008e) { - chatBox->chat_log(player_node->speech, BY_PLAYER); + chatBox->chat_log(temp, BY_PLAYER); } else { - chatBox->chat_log(player_node->speech, BY_GM); + chatBox->chat_log(temp, BY_GM); } + + free(temp); } break; // Success to walk request @@ -562,8 +557,8 @@ void do_parse() { being->x = get_x(RFIFOP(46)); being->y = get_y(RFIFOP(46)); being->direction = get_direction(RFIFOP(46)); - being->hair_color = RFIFOW(28); - being->hair_style = RFIFOW(16); + being->setHairColor(RFIFOW(28)); + being->setHairStyle(RFIFOW(16)); add_node(being); } else { @@ -616,8 +611,8 @@ void do_parse() { being->walk_time = tick_time; being->frame = 0; being->speed = RFIFOW(6); - being->hair_color = RFIFOW(28); - being->hair_style = RFIFOW(16); + being->setHairColor(RFIFOW(28)); + being->setHairStyle(RFIFOW(16)); break; case SMSG_MOVE_BEING: @@ -660,8 +655,8 @@ void do_parse() { being->y = get_src_y(RFIFOP(50)); being->destX = get_dest_x(RFIFOP(50)); being->destY = get_dest_y(RFIFOP(50)); - being->hair_style = RFIFOW(16); - being->hair_color = RFIFOW(32); + being->setHairStyle(RFIFOW(16)); + being->setHairColor(RFIFOW(32)); being->setPath(tiledMap->findPath( being->x, being->y, @@ -734,26 +729,30 @@ void do_parse() { memset(map_path, '\0', 480); strcat(map_path, "./data/map/"); strncat(map_path, RFIFOP(2), 497 - strlen(map_path)); + log("Warping to %s (%d, %d)\n", + map_path, RFIFOW(18), RFIFOW(20)); + if (tiledMap) delete tiledMap; tiledMap = Map::load(map_path); + if (tiledMap) { - Being *temp; - temp = new Being(); - memcpy(temp, player_node, sizeof(Being)); - empty(); - /*player_node = new Being(); - player_node->job = 0; - player_node->action = STAND; - player_node->frame = 0; - player_node->speed = 150; - player_node->id = account_ID;*/ - add_node(temp); - player_node = temp; + // Delete all beings except the local player + std::list<Being *>::iterator i; + for (i = beings.begin(); i != beings.end(); i++) { + if ((*i) != player_node) { + delete (*i); + } + } + beings.clear(); + + // Re-add the local player node + add_node(player_node); + player_node->action = STAND; - current_npc = 0; player_node->frame = 0; player_node->x = RFIFOW(18); player_node->y = RFIFOW(20); + current_npc = 0; walk_status = 0; // Send "map loaded" WFIFOW(0) = net_w_value(0x007d); @@ -828,8 +827,7 @@ void do_parse() { deathNotice = new OkDialog("Message", "You're now dead, press ok to restart", &deathNoticeListener); - //remove_node(char_info->id); - being->action = DEAD; + player_node->action = DEAD; } break; // Stop walking @@ -851,26 +849,17 @@ void do_parse() { case 0: // Damage being = find_node(RFIFOL(6)); if (being != NULL) { - if (being->speech != NULL) { - free(being->speech); - being->speech = NULL; - //being->speech_time = SPEECH_TIME; - } - being->speech = (char *)malloc(5); - memset(being->speech, '\0', 5); + if (RFIFOW(22) == 0) { - sprintf(being->speech, "miss"); - being->speech_color = 0;//makecol(255, 255, 0); + // Yellow + being->setSpeech("miss", SPEECH_TIME); } else { - sprintf(being->speech, "%i", RFIFOW(22)); - if (being->id != player_node->id) { - being->speech_color = 0;//makecol(0,0,255); - } - else { - being->speech_color = 0;//makecol(255,0,0); - } + // Blue for monster, red for player + std::stringstream ss; + ss << RFIFOW(22); + being->setSpeech(ss.str(), SPEECH_TIME); } - being->speech_time = SPEECH_TIME; + if (RFIFOL(2) != player_node->id) { // buggy being = find_node(RFIFOL(2)); if (being != NULL) { @@ -1122,17 +1111,18 @@ void do_parse() { npcListDialog->parseItems(RFIFOP(8)); npcListDialog->setVisible(true); break; - // Look change - case 0x00c3: - // Change hair color - if (RFIFOB(6) == 6) { - being = find_node(RFIFOL(2)); - being->hair_color = RFIFOB(7); - } else if (RFIFOB(6) == 1) { - being = find_node(RFIFOL(2)); - being->hair_style = RFIFOB(7); + + case SMSG_CHANGE_BEING_LOOKS: + being = find_node(RFIFOL(2)); + if (being) { + if (RFIFOB(6) == 6) { + being->setHairColor(RFIFOB(7)); + } else if (RFIFOB(6) == 1) { + being->setHairStyle(RFIFOB(7)); + } } break; + // Answer to equip item case 0x00aa: if (RFIFOB(6) == 0) @@ -1162,7 +1152,7 @@ void do_parse() { // Trick to use the proper graphic until I find // the right packet - switch(inventoryWindow->items->getId(RFIFOW(2))) { + switch (inventoryWindow->items->getId(RFIFOW(2))) { case 1201: player_node->weapon = 1; break; @@ -1299,7 +1289,6 @@ void do_parse() { // Manage non implemented packets default: log("Unhandled packet: %x", id); - //alert(pkt_nfo,"","","","",0,0); break; } |