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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-06-05 21:29:13 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-06-05 21:29:13 +0000 |
commit | cb5a80c169e10adf6d6b9392bba7c9946edf087d (patch) | |
tree | 321f9be819b01406dbbd6cf31cb7ddbb2244b3c1 /src/game.cpp | |
parent | 7c7c50bf115299cd3a160b0eb9abfa8d7fdb2fd5 (diff) | |
download | mana-cb5a80c169e10adf6d6b9392bba7c9946edf087d.tar.gz mana-cb5a80c169e10adf6d6b9392bba7c9946edf087d.tar.bz2 mana-cb5a80c169e10adf6d6b9392bba7c9946edf087d.tar.xz mana-cb5a80c169e10adf6d6b9392bba7c9946edf087d.zip |
Implemented wrapping for textbox (still could use a small fix) and made death
notice dialog release modal focus immediately.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 07c98f7c..7e7cf4e3 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1089,6 +1089,7 @@ void do_parse() deathNotice = new OkDialog("Message", "You're now dead, press ok to restart", &deathNoticeListener); + deathNotice->releaseModalFocus(); player_node->action = DEAD; } break; |