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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-27 19:44:23 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-27 20:18:11 +0100 |
commit | 712ca58c011123505c807266dcc8d9d84ca1aa44 (patch) | |
tree | 27c0dfe49f21bffe25007f70475be3223d3fa851 /src/game.cpp | |
parent | ff5e1957dd4fde40e41e4c5e4b9e04e1f36e5ef2 (diff) | |
download | mana-712ca58c011123505c807266dcc8d9d84ca1aa44.tar.gz mana-712ca58c011123505c807266dcc8d9d84ca1aa44.tar.bz2 mana-712ca58c011123505c807266dcc8d9d84ca1aa44.tar.xz mana-712ca58c011123505c807266dcc8d9d84ca1aa44.zip |
Made eAthena's Network class statically accessible
Now the instance doesn't need to be passed into the MessageOut class
anymore. Expect a lot of cleanup in the next commit.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 4687ed1f..5b389c3f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -468,8 +468,7 @@ Game::Game(Network *network): * packet is handled by the older version, but its response * is ignored by the client */ - MessageOut msg(mNetwork); - msg.writeInt16(CMSG_CLIENT_PING); + MessageOut msg(CMSG_CLIENT_PING); msg.writeInt32(tick_time); engine->changeMap(map_path); |