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authorStefan Dombrowski <stefan@uni-bonn.de>2010-10-08 23:19:12 +0200
committerStefan Dombrowski <stefan@uni-bonn.de>2010-10-08 23:19:12 +0200
commit574bd5fa1ee45a7452d2e85941fa33f946b63eae (patch)
treee5cb67987ca716837fd498c5430b836250ca1497 /src/game.cpp
parentae7711813b236500c14d85de1c8a668a7beee0c1 (diff)
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Remove the following system
Removed due to unresolved social issues. In master it had been already removed by Kage in commit 89f192b9039f9c000515f0a12f4bb9fb55c4691c.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 8e856dc0..66b6e3c4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -778,26 +778,22 @@ void Game::handleInput()
(joystick && joystick->isUp()))
{
direction |= Being::UP;
- player_node->cancelFollow();
}
else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) ||
(joystick && joystick->isDown()))
{
direction |= Being::DOWN;
- player_node->cancelFollow();
}
if (keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) ||
(joystick && joystick->isLeft()))
{
direction |= Being::LEFT;
- player_node->cancelFollow();
}
else if (keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) ||
(joystick && joystick->isRight()))
{
direction |= Being::RIGHT;
- player_node->cancelFollow();
}
if (keyboard.isKeyActive(keyboard.KEY_EMOTE) && direction != 0)