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author | Jared Adams <jaxad0127@gmail.com> | 2009-03-10 12:23:50 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-03-10 12:23:50 -0600 |
commit | 17f9d5abcb05da185486ccfba293f3a8c9eab437 (patch) | |
tree | 7545a7bdd3acefc1ff92f345416872c896b90ddb /src/game.cpp | |
parent | 4a08d3b4bec3fa0fc1878140b0f14c8b38d6420b (diff) | |
download | mana-17f9d5abcb05da185486ccfba293f3a8c9eab437.tar.gz mana-17f9d5abcb05da185486ccfba293f3a8c9eab437.tar.bz2 mana-17f9d5abcb05da185486ccfba293f3a8c9eab437.tar.xz mana-17f9d5abcb05da185486ccfba293f3a8c9eab437.zip |
Fix some mem leaks
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 74a52ddf..ae708adf 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -204,7 +204,6 @@ void createGuiWindows(Network *network) npcListDialog = new NpcListDialog(network); npcStringDialog = new NpcStringDialog(network); skillDialog = new SkillDialog; - setupWindow = new Setup; minimap = new Minimap; equipmentWindow = new EquipmentWindow; tradeWindow = new TradeWindow(network); @@ -341,11 +340,12 @@ Game::Game(Network *network): msg.writeInt32(tick_time); engine->changeMap(map_path); + + setupWindow->setInGame(true); } Game::~Game() { - delete player_node; destroyGuiWindows(); delete beingManager; @@ -353,6 +353,7 @@ Game::~Game() delete joystick; delete particleEngine; delete engine; + delete player_node; beingManager = NULL; floorItemManager = NULL; |