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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-02-06 02:56:48 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-02-06 02:56:48 +0000 |
commit | e2c61ef8ec4f8685c0eafa2284c7485cec489021 (patch) | |
tree | cf2805221603b14e679205845fa0734702a8aae2 /src/game.cpp | |
parent | 2a7690e2687a43fdc0004684b7de97b2d84cb8b0 (diff) | |
download | mana-e2c61ef8ec4f8685c0eafa2284c7485cec489021.tar.gz mana-e2c61ef8ec4f8685c0eafa2284c7485cec489021.tar.bz2 mana-e2c61ef8ec4f8685c0eafa2284c7485cec489021.tar.xz mana-e2c61ef8ec4f8685c0eafa2284c7485cec489021.zip |
Added a FloorItemManager class.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 75545de4..a2e0912b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -34,7 +34,7 @@ #include "beingmanager.h" #include "configuration.h" #include "engine.h" -#include "floor_item.h" +#include "flooritemmanager.h" #include "graphics.h" #include "localplayer.h" #include "log.h" @@ -133,6 +133,7 @@ HelpWindow *helpWindow; DebugWindow *debugWindow; BeingManager *beingManager = NULL; +FloorItemManager *floorItemManager = NULL; const int MAX_TIME = 10000; @@ -277,6 +278,7 @@ Game::Game(Network *network): engine = new Engine(network); beingManager = new BeingManager(network); + floorItemManager = new FloorItemManager(); // Initialize timers tick_time = 0; @@ -352,6 +354,12 @@ Game::~Game() delete player_node; destroyGuiWindows(); + delete beingManager; + delete floorItemManager; + + beingManager = NULL; + floorItemManager = NULL; + if (joypad != NULL) { SDL_JoystickClose(joypad); @@ -536,7 +544,7 @@ void Game::handleInput() case SDLK_z: if (!chatWindow->isFocused()) { - FloorItem *item = find_floor_item_by_cor( + FloorItem *item = floorItemManager->findByCoordinates( player_node->x, player_node->y); // If none below the player, try the tile in front of @@ -557,7 +565,7 @@ void Game::handleInput() case Being::SE: x++; y++; break; default: break; } - item = find_floor_item_by_cor(x, y); + item = floorItemManager->findByCoordinates(x, y); } if (item) @@ -774,7 +782,7 @@ void Game::handleInput() if (joy[JOY_BTN1]) { - FloorItem *item = find_floor_item_by_cor( + FloorItem *item = floorItemManager->findByCoordinates( player_node->x, player_node->y); if (item) |