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authorEugenio Favalli <elvenprogrammer@gmail.com>2004-11-06 18:58:32 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2004-11-06 18:58:32 +0000
commitd2d169ca858647ca427cdb175dcc0898e3e7ac13 (patch)
tree2668f394054c78045a42153eeb352d43da027f74 /src/game.cpp
parent6ae05cf7032a0a70e4953f6b53304f9658319f66 (diff)
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Added icon transparency to Win32 binaries
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index be8454b9..aa815f78 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -392,6 +392,7 @@ void do_parse() {
node->job = RFIFOW(14);
empty_path(node);
memcpy(node->coordinates, RFIFOP(46), 3);
+ node->hair_color = RFIFOW(28);
/*char set[30];
sprintf(set, "%i %i %i %i",get_x(RFIFOP(46)),get_y(RFIFOP(46)),get_x(player_node->coordinates),get_y(player_node->coordinates));
alert("78",set,"","","",0,0);*/
@@ -435,6 +436,7 @@ void do_parse() {
node->tick_time = tick_time;
node->frame = 0;
node->speed = RFIFOW(6);
+ node->hair_color = RFIFOW(28);
}
break;
// Monster moving