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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-04-09 14:49:07 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-04-09 14:49:07 +0000 |
commit | cd68076f45b1ae6332b5298f57240aa4b0ebf357 (patch) | |
tree | 1736ba4bf56cf5d9ac32a50a036b996954d651ee /src/game.cpp | |
parent | aca696b5c784bfbb426c50ac58e93e3d61944b39 (diff) | |
download | mana-cd68076f45b1ae6332b5298f57240aa4b0ebf357.tar.gz mana-cd68076f45b1ae6332b5298f57240aa4b0ebf357.tar.bz2 mana-cd68076f45b1ae6332b5298f57240aa4b0ebf357.tar.xz mana-cd68076f45b1ae6332b5298f57240aa4b0ebf357.zip |
Re-enabled non-functional item shortcut window, planned to be fixed for 0.0.25
(reverted change 3811). Somehow seems it's not drawing anything, not sure why.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp index 0d8cfa6c..9eadeba0 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -36,7 +36,7 @@ #include "engine.h" #include "flooritemmanager.h" #include "graphics.h" -//#include "itemshortcut.h" +#include "itemshortcut.h" #include "joystick.h" #include "keyboardconfig.h" #include "localplayer.h" @@ -54,7 +54,7 @@ #include "gui/gui.h" #include "gui/help.h" #include "gui/inventorywindow.h" -//#include "gui/itemshortcutwindow.h" +#include "gui/itemshortcutwindow.h" #include "gui/menuwindow.h" #include "gui/minimap.h" #include "gui/ministatus.h" @@ -120,7 +120,7 @@ TradeWindow *tradeWindow; //BuddyWindow *buddyWindow; HelpWindow *helpWindow; DebugWindow *debugWindow; -//ItemShortcutWindow *itemShortcutWindow; +ItemShortcutWindow *itemShortcutWindow; BeingManager *beingManager = NULL; FloorItemManager *floorItemManager = NULL; @@ -201,7 +201,7 @@ void createGuiWindows(Network *network) //buddyWindow = new BuddyWindow(); helpWindow = new HelpWindow(); debugWindow = new DebugWindow(); - //itemShortcutWindow = new ItemShortcutWindow(); + itemShortcutWindow = new ItemShortcutWindow(); // Initialize window positions //chargeDialog->setPosition( @@ -214,7 +214,7 @@ void createGuiWindows(Network *network) chatWindow->setVisible(true); miniStatusWindow->setVisible(true); menuWindow->setVisible(true); - //itemShortcutWindow->setVisible(true); + itemShortcutWindow->setVisible(true); if (config.getValue("logToChat", 0)) { @@ -247,7 +247,7 @@ void destroyGuiWindows() //delete buddyWindow; delete helpWindow; delete debugWindow; - //delete itemShortcutWindow; + delete itemShortcutWindow; } Game::Game(Network *network): @@ -541,7 +541,6 @@ void Game::handleInput() { const int tKey = keyboard.getKeyIndex(event.key.keysym.sym); // Checks if any item shortcut is pressed. - /* for (int i = KeyboardConfig::KEY_SHORTCUT_0; i <= KeyboardConfig::KEY_SHORTCUT_9; i++) @@ -552,7 +551,6 @@ void Game::handleInput() break; } } - */ switch (tKey) { case KeyboardConfig::KEY_PICKUP: { |