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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-11 16:15:10 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-11 16:15:10 +0000
commitcaeba363798727f75972ce6b8625fd9754bee903 (patch)
tree619fbff5801278d5b4f98413e354ea73a87f34bc /src/game.cpp
parent24bf86763cdba47e9a88124a3394882667169185 (diff)
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Implemented parent relationship for Window class and converted more ok dialogs
to the OkDialog class.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 71340f16..4c2e055f 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -421,8 +421,8 @@ void do_parse() {
break;
// Success to walk request
case 0x0087:
- if(walk_status==1) {
- if(RFIFOL(2)>server_tick) {
+ if (walk_status == 1) {
+ if (RFIFOL(2) > server_tick) {
walk_status = 2;
server_tick = RFIFOL(2);
}
@@ -430,7 +430,7 @@ void do_parse() {
break;
// Add new being / stop monster
case 0x0078:
- if(find_node(RFIFOL(2))==NULL) {
+ if (find_node(RFIFOL(2)) == NULL) {
node = new NODE();
node->id = RFIFOL(2);
node->speed = RFIFOW(6);
@@ -445,7 +445,7 @@ void do_parse() {
add_node(node);
}
else {
- if(node) {
+ if (node) {
empty_path(node);
memcpy(node->coordinates, RFIFOP(46), 3);
node->frame = 0;
@@ -457,7 +457,7 @@ void do_parse() {
// Remove a being
case 0x0080:
node = find_node(RFIFOL(2));
- if(node!=NULL) {
+ if (node != NULL) {
if(RFIFOB(6)==1) { // Death
if(node->job>110) {
node->action = MONSTER_DEAD;
@@ -473,7 +473,7 @@ void do_parse() {
case 0x01d8:
case 0x01d9:
node = find_node(RFIFOL(2));
- if(node==NULL) {
+ if (node == NULL) {
node = new NODE();
node->id = RFIFOL(2);
node->job = RFIFOW(14);