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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-02-05 22:20:07 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-02-05 22:26:28 +0100
commit51e14c9d7aab75fe60f68d4943759eef66eafe9a (patch)
treecc132a87539ad0e461ac29fddc4b985b83362e72 /src/game.cpp
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Fixed the low framerate problem by not waiting for network events
The enet service loop was waiting up to 10ms for a new network packet to come in. There is no need for this, so just remove it. Raised the framerate from about 60 to over 200 fps for me.
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