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author | Alexander Baldeck <alexander@archlinux.org> | 2004-09-30 12:11:01 +0000 |
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committer | Alexander Baldeck <alexander@archlinux.org> | 2004-09-30 12:11:01 +0000 |
commit | 4febad8f7333103dd4bbbcb426aea3fe05000ee7 (patch) | |
tree | fd749b43351d1d2d788c34e3d474d7b7ef182b66 /src/game.cpp | |
parent | 6ad0010e3356664c43418e5aad584cddc5498451 (diff) | |
download | mana-4febad8f7333103dd4bbbcb426aea3fe05000ee7.tar.gz mana-4febad8f7333103dd4bbbcb426aea3fe05000ee7.tar.bz2 mana-4febad8f7333103dd4bbbcb426aea3fe05000ee7.tar.xz mana-4febad8f7333103dd4bbbcb426aea3fe05000ee7.zip |
*** empty log message ***
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 51 |
1 files changed, 26 insertions, 25 deletions
diff --git a/src/game.cpp b/src/game.cpp index 17a45ded..2f9cc475 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -64,7 +64,7 @@ void refresh_screen(void) { END_OF_FUNCTION(refresh_screen); int fps = 0, frame = 0; -/** lets u only trigger an action every other second +/** lets u only trigger an action every other second tmp. counts fps*/ void second(void) { action_time = true; @@ -94,7 +94,7 @@ void game() { status("GRAPHIC"); do_graphic(); refresh = false; - } + } status("PARSE"); do_parse(); status("FLUSH"); @@ -111,24 +111,24 @@ void game() { void do_init() { if(!load_map(map_path))error("Could not find map file"); - + sound.StartMOD("./data/sound/Mods/somemp.xm", -1); // Initialize timers - tick_time = 0; + tick_time = 0; refresh = false; LOCK_VARIABLE(tick_time); LOCK_VARIABLE(refresh); install_int_ex(refresh_time, MSEC_TO_TIMER(1)); install_int_ex(refresh_screen, /*MSEC_TO_TIMER(2000)*/BPS_TO_TIMER(75)); // Set max refresh rate to 75 fps - install_int_ex(second, BPS_TO_TIMER(1)); + install_int_ex(second, BPS_TO_TIMER(1)); // Interrupt drawing while in background #ifdef WIN32 set_display_switch_mode(SWITCH_AMNESIA); #else set_display_switch_mode(SWITCH_PAUSE); - #endif + #endif // Initialize beings empty(); @@ -163,7 +163,7 @@ void do_input() { player_node->action = WALK; player_node->tick_time = tick_time; set_coordinates(player_node->coordinates, x, y-1, NORTH); - } else set_coordinates(player_node->coordinates, x, y, NORTH); + } else set_coordinates(player_node->coordinates, x, y, NORTH); } else if(key[KEY_DOWN]) { if(get_walk(x, y+1)!=0) { walk(x, y+1, SOUTH); @@ -173,7 +173,7 @@ void do_input() { player_node->action = WALK; player_node->tick_time = tick_time; set_coordinates(player_node->coordinates, x, y+1, SOUTH); - } else set_coordinates(player_node->coordinates, x, y, SOUTH); + } else set_coordinates(player_node->coordinates, x, y, SOUTH); } else if(key[KEY_LEFT]) { if(get_walk(x-1, y)!=0) { walk(x-1, y, WEST); @@ -183,7 +183,7 @@ void do_input() { player_node->action = WALK; player_node->tick_time = tick_time; set_coordinates(player_node->coordinates, x-1, y, WEST); - } else set_coordinates(player_node->coordinates, x, y, WEST); + } else set_coordinates(player_node->coordinates, x, y, WEST); } else if(key[KEY_RIGHT]) { if(get_walk(x+1, y)!=0) { walk(x+1, y, EAST); @@ -193,8 +193,8 @@ void do_input() { player_node->action = WALK; player_node->tick_time = tick_time; set_coordinates(player_node->coordinates, x+1, y, EAST); - } else set_coordinates(player_node->coordinates, x, y, EAST); - } + } else set_coordinates(player_node->coordinates, x, y, EAST); + } } if(player_node->action==STAND) @@ -203,7 +203,7 @@ void do_input() { attack(get_x(player_node->coordinates), get_y(player_node->coordinates), get_direction(player_node->coordinates)); player_node->tick_time = tick_time; } - + if(key[KEY_F1]) { save_bitmap("./Graphic/screenshot.bmp",double_buffer,NULL); } else if(key[KEY_F12]){ @@ -218,13 +218,13 @@ void do_input() { action(3, 0); action_time = false; } - - if(key[KEY_ENTER]) { + + if(key[KEY_ENTER]) { if(strcmp(speech, "")!=0) { chatlog.chat_send(char_info[0].name, speech); strcpy(speech,""); } - } + } // Emotions, Skill dialog if(key_shifts & KB_ALT_FLAG && action_time == true) { @@ -280,7 +280,7 @@ void do_input() { } } } - + if(key[KEY_ESC])state = EXIT; } @@ -322,7 +322,7 @@ void do_parse() { fprintf(file, "%x\n", RFIFOW(0)); fclose(file);*/ - // Parse packet based on their id + // Parse packet based on their id switch(id) { // Received speech case 0x008d: @@ -348,7 +348,7 @@ void do_parse() { if(player_node->speech!=NULL) { free(player_node->speech); player_node->speech = NULL; - } + } player_node->speech = (char *)malloc(RFIFOW(2)-3); memset(player_node->speech, '\0', RFIFOW(2)-3); @@ -408,7 +408,7 @@ void do_parse() { } break; // Monster moving - case 0x007b: + case 0x007b: node = find_node(RFIFOL(2)); if(node==NULL) { node = create_node(); @@ -445,7 +445,7 @@ void do_parse() { else if(get_dest_y(RFIFOP(50))<get_y(node->coordinates))direction = NORTH; else node->action = STAND; if(node->action==WALK)node->tick_time = tick_time; - set_coordinates(node->coordinates, get_dest_x(RFIFOP(50)), get_dest_y(RFIFOP(50)), direction); + set_coordinates(node->coordinates, get_dest_x(RFIFOP(50)), get_dest_y(RFIFOP(50)), direction); } break; // NPC dialog @@ -506,7 +506,7 @@ void do_parse() { action.unused = RFIFOW(6); action.success = RFIFOB(8); action.reason = RFIFOB(9); - + if(action.success != SKILL_FAILED && action.bskill == BSKILL_EMOTE ) { printf("Action: %d/%d", action.bskill, action.success); @@ -531,7 +531,8 @@ void do_parse() { case 11: char_info->lv = RFIFOW(4); break; - } + } + charstats_display(char_info); if(char_info->hp==0) { ok("Message", "You're now dead, press ok to restart"); WFIFOW(0) = net_w_value(0x00b2); @@ -650,11 +651,11 @@ void do_parse() { break; // Manage non implemented packets default: - //alert(pkt_nfo,"","","","",0,0); + //alert(pkt_nfo,"","","","",0,0); break; } - //alert(pkt_nfo,"","","","",0,0); - + //alert(pkt_nfo,"","","","",0,0); + RFIFOSKIP(len); } } |