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authorIra Rice <irarice@gmail.com>2008-12-07 20:15:07 -0700
committerIra Rice <irarice@gmail.com>2008-12-07 20:15:07 -0700
commitd11b55a4ad9b24d8fb6597e5b1e0eeb904bd9505 (patch)
treeccf349a855b8bbd14fff0462e3d7bbf365bf26ec /src/game.cpp
parentca96882fe9319f687fce46c18f6edc671e4efc8a (diff)
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Added some initialization and removed ChargeDialog
Many member variables of LocalPlayer were not being initialized properly. In general this shouldn't have caused any problems, but it's bad style. The ChargeDialog was removed. This class was long dead anyway. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> Conflicts: src/Makefile.am src/game.cpp src/gui/chargedialog.cpp src/gui/chargedialog.h src/localplayer.cpp src/localplayer.h Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e907d97b..85799588 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -46,7 +46,6 @@
#include "gui/buy.h"
#include "gui/buysell.h"
-//#include "gui/chargedialog.h"
#include "gui/chat.h"
#include "gui/confirm_dialog.h"
#include "gui/debugwindow.h"
@@ -119,7 +118,6 @@ SkillDialog *skillDialog;
Setup* setupWindow;
Minimap *minimap;
EquipmentWindow *equipmentWindow;
-//ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
//BuddyWindow *buddyWindow;
HelpWindow *helpWindow;
@@ -203,7 +201,6 @@ void createGuiWindows(Network *network)
setupWindow = new Setup();
minimap = new Minimap();
equipmentWindow = new EquipmentWindow(player_node->mEquipment.get());
- //chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow(network);
//buddyWindow = new BuddyWindow();
helpWindow = new HelpWindow();
@@ -211,10 +208,6 @@ void createGuiWindows(Network *network)
itemShortcutWindow = new ItemShortcutWindow();
// Initialize window positions
- //chargeDialog->setPosition(
- // graphics->getWidth() - 5 - chargeDialog->getWidth(),
- // graphics->getHeight() - chargeDialog->getHeight() - 15);
-
//buddyWindow->setPosition(10, minimap->getHeight() + 30);
// Set initial window visibility
@@ -257,7 +250,6 @@ void destroyGuiWindows()
delete setupWindow;
delete minimap;
delete equipmentWindow;
- //delete chargeDialog;
delete tradeWindow;
//delete buddyWindow;
delete helpWindow;