summaryrefslogtreecommitdiff
path: root/src/event.cpp
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/event.cpp
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
downloadmana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.gz
mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.bz2
mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.xz
mana-306ad2effe4d0897453e61ad787e01dc47c33076.zip
General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
Diffstat (limited to 'src/event.cpp')
-rw-r--r--src/event.cpp42
1 files changed, 0 insertions, 42 deletions
diff --git a/src/event.cpp b/src/event.cpp
index aba2996f..7c9b6f45 100644
--- a/src/event.cpp
+++ b/src/event.cpp
@@ -57,13 +57,6 @@ int Event::getInt(const std::string &key) const
return static_cast<IntData *>(it->second)->getData();
}
-bool Event::hasInt(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_INT);
-}
-
// Strings
void Event::setString(const std::string &key, const std::string &value)
@@ -87,13 +80,6 @@ const std::string &Event::getString(const std::string &key) const
}
-bool Event::hasString(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_STRING);
-}
-
// Floats
void Event::setFloat(const std::string &key, double value)
@@ -116,13 +102,6 @@ double Event::getFloat(const std::string &key) const
return static_cast<FloatData *>(it->second)->getData();
}
-bool Event::hasFloat(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_FLOAT);
-}
-
// Booleans
void Event::setBool(const std::string &key, bool value)
@@ -145,13 +124,6 @@ bool Event::getBool(const std::string &key) const
return static_cast<BoolData *>(it->second)->getData();
}
-bool Event::hasBool(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_BOOL);
-}
-
// Items
void Event::setItem(const std::string &key, Item *value)
@@ -174,13 +146,6 @@ Item *Event::getItem(const std::string &key) const
return static_cast<ItemData *>(it->second)->getData();
}
-bool Event::hasItem(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_ITEM);
-}
-
// Actors
void Event::setActor(const std::string &key, ActorSprite *value)
@@ -203,13 +168,6 @@ ActorSprite *Event::getActor(const std::string &key) const
return static_cast<ActorData *>(it->second)->getData();
}
-bool Event::hasActor(const std::string &key) const
-{
- auto it = mData.find(key);
- return !(it == mData.end()
- || it->second->getType() != VariableData::DATA_ACTOR);
-}
-
// Triggers
void Event::trigger(Channel channel, const Event &event)