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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-27 21:13:02 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-27 21:13:02 +0100 |
commit | 60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd (patch) | |
tree | 2a3f33bb7af2bf88998a5337e1a739ea12712519 /src/engine.h | |
parent | 712ca58c011123505c807266dcc8d9d84ca1aa44 (diff) | |
download | mana-60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd.tar.gz mana-60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd.tar.bz2 mana-60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd.tar.xz mana-60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd.zip |
Clean up of most of the Network pointers
Now that messages can be sent without requiring a pointer to the
Network instance, a lot of cleanup was possible.
Diffstat (limited to 'src/engine.h')
-rw-r--r-- | src/engine.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/engine.h b/src/engine.h index 60b1f6c8..eafce3b9 100644 --- a/src/engine.h +++ b/src/engine.h @@ -25,9 +25,6 @@ #include <string> class Map; -#ifdef EATHENA_SUPPORT -class Network; -#endif /** * Game engine. Actually hardly does anything anymore except keeping track of @@ -39,11 +36,7 @@ class Engine /** * Constructor. */ -#ifdef EATHENA_SUPPORT - Engine(Network *network); -#else Engine(); -#endif /** * Destructor. @@ -69,9 +62,6 @@ class Engine private: Map *mCurrentMap; -#ifdef EATHENA_SUPPORT - Network *mNetwork; -#endif std::string mMapName; }; |