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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-08-13 12:49:52 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2005-08-13 12:49:52 +0000 |
commit | 10b881f997384378a299bff358716db5183b65a5 (patch) | |
tree | 2231d834a69c1db68980c1ccefdc6586df351fc0 /src/engine.h | |
parent | da5a71f65682dbb3f830be4d5ffcd0046aa7b7ce (diff) | |
download | mana-10b881f997384378a299bff358716db5183b65a5.tar.gz mana-10b881f997384378a299bff358716db5183b65a5.tar.bz2 mana-10b881f997384378a299bff358716db5183b65a5.tar.xz mana-10b881f997384378a299bff358716db5183b65a5.zip |
Huge header cleanup to reduce dependencies and compile time.
Diffstat (limited to 'src/engine.h')
-rw-r--r-- | src/engine.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/engine.h b/src/engine.h index 00b6e4f4..725f07e9 100644 --- a/src/engine.h +++ b/src/engine.h @@ -24,11 +24,12 @@ #ifndef _ENGINE_H #define _ENGINE_H -#include "map.h" -#include "graphic/spriteset.h" - extern int camera_x, camera_y; +class Image; +class Map; +class Spriteset; + /** * Game engine that does the main drawing. */ |