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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-07-26 18:34:19 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-07-26 18:34:19 +0000
commitd1339182aecd8892355421bb96e08d5345e1b9eb (patch)
tree01250ee6336c8dfec3fc7cbb8cf80646ec913766 /src/engine.cpp
parent004963a615516d3534a68da90d44443dc765d9d4 (diff)
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- New smilies by Modanung
- New skill names - New title song
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index f290747e..f2140f40 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -236,7 +236,7 @@ Engine::Engine():
if (!itembitmap) logger->error("Unable to load items.png");
npcset = new Spriteset(npcbmp, 50, 80);
- emotionset = new Spriteset(emotionbmp, 19, 19);
+ emotionset = new Spriteset(emotionbmp, 30, 32);
weaponset = new Spriteset(weaponbitmap, 160, 120);
itemset = new Spriteset(itembitmap, 32, 32);
@@ -443,8 +443,8 @@ void Engine::draw()
if (being->emotion != 0) {
guiGraphics->drawImage(
emotionset->spriteset[being->emotion - 1],
- sx * 32 + 5 + get_x_offset(being) - offset_x,
- sy * 32 - 65 + get_y_offset(being) - offset_y);
+ sx * 32 + 3 + get_x_offset(being) - offset_x,
+ sy * 32 - 90 + get_y_offset(being) - offset_y);
}
graphics->setFont(speechFont);