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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-06-05 08:06:34 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-06-05 08:06:34 +0000
commitaba239393ecd298e8ffd16e0b6a5d86837c594ae (patch)
tree9f3495fb4faba6105cd485a3f0b48ac19ad8afb7 /src/engine.cpp
parente8f15d7081174ab2930b132bd96264b9cef22ce8 (diff)
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- Fixes for short sword
- New NPC - Fix for npc ids
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 60b547a6..3430a230 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -351,7 +351,7 @@ void Engine::draw()
guiGraphics->drawRectangle(gcn::Rectangle(sx * 32, sy * 32, 32, 32));
#endif
- if ((being->job >= 100) && (being->job < 110)) { // Draw a NPC
+ if (being->isNpc()) { // Draw a NPC
npcset->spriteset[being->job - 100]->draw(screen,
sx * 32 - 8 - offset_x,
sy * 32 - 52 - offset_y);