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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-29 23:59:08 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-09-29 23:59:08 +0000
commite8f94fe7ca5e7e7838eaa84f1792b4b42b4bada3 (patch)
treee8dc775e12f6b4eb0a6d56448f05286c774bbb8a /src/engine.cpp
parent0e8c09433f3a193b5a94a1ad572d8237113cdfbf (diff)
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Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.
Diffstat (limited to 'src/engine.cpp')
-rw-r--r--src/engine.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 253a8288..231313c4 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -266,8 +266,8 @@ void Engine::draw(Graphics *graphics)
}
// Draw player nickname, speech, and emotion sprite as needed
- Beings *beings = beingManager->getAll();
- for (BeingIterator i = beings->begin(); i != beings->end(); i++)
+ Beings &beings = beingManager->getAll();
+ for (BeingIterator i = beings.begin(); i != beings.end(); i++)
{
(*i)->drawSpeech(graphics, -camera_x, -camera_y);
(*i)->drawName(graphics, -camera_x, -camera_y);