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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-04-28 22:10:37 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2013-04-30 21:21:06 +0200 |
commit | a6b11834f227b8edbfb39633380806480fd2a2c5 (patch) | |
tree | c9397013f135d61f3321c45d8b10493aecac2344 /src/effectmanager.h | |
parent | 286eb6552fa059d8e4561fb4bb13cb5266dff71d (diff) | |
download | mana-a6b11834f227b8edbfb39633380806480fd2a2c5.tar.gz mana-a6b11834f227b8edbfb39633380806480fd2a2c5.tar.bz2 mana-a6b11834f227b8edbfb39633380806480fd2a2c5.tar.xz mana-a6b11834f227b8edbfb39633380806480fd2a2c5.zip |
Hide attribute sliders on character creation when appropriate
When the minimum and maximum values of the attributes are equal, then
there is nothing for the player to customize and the sliders are not
shown.
At the same time the dialog has been fixed to resize properly to any
number of modifiable attributes.
Diffstat (limited to 'src/effectmanager.h')
0 files changed, 0 insertions, 0 deletions