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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-11-02 12:43:49 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-11-02 12:43:49 +0000
commit5f0ebee0d4d75fa91d417f4f352abdbc7502c2f0 (patch)
treeb030f9ff00fceb9f90fab2c9fd56bdc16cd4126c /src/beingmanager.cpp
parentfa035c2fd70945a0b12143ce9b81284d8d24d13b (diff)
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Network layer refactoring.
Diffstat (limited to 'src/beingmanager.cpp')
-rw-r--r--src/beingmanager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp
index 30b68ee2..923283b5 100644
--- a/src/beingmanager.cpp
+++ b/src/beingmanager.cpp
@@ -28,9 +28,6 @@
#include "npc.h"
#include "player.h"
-#include "net/messageout.h"
-#include "net/protocol.h"
-
#include "utils/dtor.h"
class FindBeingFunctor
@@ -69,8 +66,11 @@ Being* BeingManager::createBeing(Uint16 id, Uint16 job)
if (job < 10)
{
being = new Player(id, job, mMap);
+ // XXX Convert for new server
+ /*
MessageOut outMsg(0x0094);
outMsg.writeLong(id);
+ */
}
else if (job >= 100 & job < 200)
being = new NPC(id, job, mMap);