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author | Majin Sniper <majinsniper@gmx.de> | 2009-03-12 22:42:42 +0100 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-03-12 19:38:55 -0600 |
commit | 3b1fbbe072e4da86be4c8f8f22655d04565379d2 (patch) | |
tree | 9bae46138230c01fd2998395e146556f9a9db05b /src/being.h | |
parent | b9191530c81595b0ad3d2faa6c4d21d75a720c29 (diff) | |
download | mana-3b1fbbe072e4da86be4c8f8f22655d04565379d2.tar.gz mana-3b1fbbe072e4da86be4c8f8f22655d04565379d2.tar.bz2 mana-3b1fbbe072e4da86be4c8f8f22655d04565379d2.tar.xz mana-3b1fbbe072e4da86be4c8f8f22655d04565379d2.zip |
Make use of the new available colors
This patch lets all being derivatives use the palette to set their
name's colors. Text Particle Effects all respect the new settings. Some
widgets were updated to use the colors.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h index b9b57a0d..ec6f1c44 100644 --- a/src/being.h +++ b/src/being.h @@ -510,7 +510,7 @@ class Being : public Sprite Uint16 mStunMode; /**< Stun mode; zero if not stunned */ std::set<int> mStatusEffects; /**< set of active status effects */ - gcn::Color mNameColor; + const gcn::Color* mNameColor; std::vector<AnimatedSprite*> mSprites; std::vector<int> mSpriteIDs; |