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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-05-12 10:22:03 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-05-12 10:22:03 +0000 |
commit | 3ac438c461e66b50151579db3362cd939a41f83c (patch) | |
tree | b47f37d30734626c4944f925adf096559661cc64 /src/being.h | |
parent | 6c0e78de6eb137e75473e056eec238cd31b9e901 (diff) | |
download | mana-3ac438c461e66b50151579db3362cd939a41f83c.tar.gz mana-3ac438c461e66b50151579db3362cd939a41f83c.tar.bz2 mana-3ac438c461e66b50151579db3362cd939a41f83c.tar.xz mana-3ac438c461e66b50151579db3362cd939a41f83c.zip |
You can now see the shirt when equipping a top equipment.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h index 7aeb40a3..0dd8cd65 100644 --- a/src/being.h +++ b/src/being.h @@ -34,6 +34,8 @@ #define NR_HAIR_STYLES 6 #define NR_HAIR_COLORS 10 +class Equipment; +class Item; class Map; class Graphics; class Spriteset; @@ -287,6 +289,8 @@ class Being : public Sprite */ int getYOffset() const { return getOffset(UP, DOWN); } + + std::auto_ptr<Equipment> mEquipment; protected: /** |