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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-09 01:44:18 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-09 01:44:18 +0000 |
commit | 3c214ff26a33555e3744608d7047286eb9eb5780 (patch) | |
tree | 46f5dce9cee082509cfa588b4cf93e7eb937e931 /src/being.h | |
parent | 4408659ea0f7c25e1d73718576822b562a29d0b4 (diff) | |
download | mana-3c214ff26a33555e3744608d7047286eb9eb5780.tar.gz mana-3c214ff26a33555e3744608d7047286eb9eb5780.tar.bz2 mana-3c214ff26a33555e3744608d7047286eb9eb5780.tar.xz mana-3c214ff26a33555e3744608d7047286eb9eb5780.zip |
Use new animation system in character selection/creation. Shows equipment and
allowed for some cleanup. Had a bit of help from the patch by VictorSan.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h index 80b07e87..65b501d6 100644 --- a/src/being.h +++ b/src/being.h @@ -307,7 +307,7 @@ class Being : public Sprite * @see Sprite::draw(Graphics, int, int) */ virtual void - draw(Graphics *graphics, Sint32 offsetX, Sint32 offsetY); + draw(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) const; /** * Returns the pixel X coordinate. |