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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-24 16:24:43 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-24 16:24:43 +0000 |
commit | bfbb797e6c528e0650826e917d498c52362abbb0 (patch) | |
tree | 8d111b92eefe8451a66b57599217829b4127318e /src/being.cpp | |
parent | dae5c721bf974792db526f1d736384d95a75635e (diff) | |
download | mana-bfbb797e6c528e0650826e917d498c52362abbb0.tar.gz mana-bfbb797e6c528e0650826e917d498c52362abbb0.tar.bz2 mana-bfbb797e6c528e0650826e917d498c52362abbb0.tar.xz mana-bfbb797e6c528e0650826e917d498c52362abbb0.zip |
Merged 0.0 changes from revision 3177 to 3234 to trunk.
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/being.cpp b/src/being.cpp index e4a1e9fc..682daddb 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -34,7 +34,7 @@ #include "map.h" #include "resources/resourcemanager.h" -#include "resources/spriteset.h" +#include "resources/imageset.h" #include "gui/gui.h" @@ -42,7 +42,7 @@ #include "utils/tostring.h" int Being::instances = 0; -Spriteset *Being::emotionset = NULL; +ImageSet *Being::emotionSet = NULL; Being::Being(Uint16 id, Uint16 job, Map *map): mJob(job), @@ -72,8 +72,8 @@ Being::Being(Uint16 id, Uint16 job, Map *map): { // Load the emotion set ResourceManager *rm = ResourceManager::getInstance(); - emotionset = rm->getSpriteset("graphics/sprites/emotions.png", 30, 32); - if (!emotionset) logger->error("Unable to load emotions spriteset!"); + emotionSet = rm->getImageSet("graphics/sprites/emotions.png", 30, 32); + if (!emotionSet) logger->error("Unable to load emotions!"); } instances++; @@ -89,8 +89,8 @@ Being::~Being() if (instances == 0) { - emotionset->decRef(); - emotionset = NULL; + emotionSet->decRef(); + emotionSet = NULL; } } @@ -515,7 +515,7 @@ Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY) int px = mPx + offsetX + 3; int py = mPy + offsetY - 60; - graphics->drawImage(emotionset->get(mEmotion - 1), px, py); + graphics->drawImage(emotionSet->get(mEmotion - 1), px, py); } void |