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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-15 19:18:46 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-15 19:18:46 +0100 |
commit | d61c66a34b1fbb88267cf2ef9adf8bc03d52cb84 (patch) | |
tree | d999d3eb022287e611afec03cb151ce3e5d71d5d /src/being.cpp | |
parent | 6265ef44e8308ac9a27abec68839c2a884a8f09e (diff) | |
download | mana-d61c66a34b1fbb88267cf2ef9adf8bc03d52cb84.tar.gz mana-d61c66a34b1fbb88267cf2ef9adf8bc03d52cb84.tar.bz2 mana-d61c66a34b1fbb88267cf2ef9adf8bc03d52cb84.tar.xz mana-d61c66a34b1fbb88267cf2ef9adf8bc03d52cb84.zip |
Add a tolerance check on current position to limit desyncs.
Also removed dead code.
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/being.cpp b/src/being.cpp index 86bebea2..fc2f2f2d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -770,10 +770,6 @@ void Being::logic() ActorSprite::logic(); - int frameCount = getFrameCount(); - if (frameCount < 10) - frameCount = 10; - // Remove it after 3 secs. TODO: Just play the dead animation before removing if (!isAlive() && Net::getGameHandler()->removeDeadBeings() && get_elapsed_time(mActionTime) > 3000) |