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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-12 15:06:06 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-12 15:06:06 +0000 |
commit | 7467afb637960fc8f3c8e631b95bb3e662285057 (patch) | |
tree | 34ba6896c8795ab3c1e6bb7fccbce27a5dd491ed /src/animation.h | |
parent | f4f6c66a1ebe115dde9dc7a9b793b36ddc708d3c (diff) | |
download | mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.gz mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.bz2 mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.xz mana-7467afb637960fc8f3c8e631b95bb3e662285057.zip |
Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
the resources directory, since they are part of the SpriteDef class.
Diffstat (limited to 'src/animation.h')
-rw-r--r-- | src/animation.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/src/animation.h b/src/animation.h deleted file mode 100644 index 85e950d7..00000000 --- a/src/animation.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - * The Mana World - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef _TMW_ANIMATION_H -#define _TMW_ANIMATION_H - -#include <vector> - -#include <libxml/tree.h> - -class Image; -class Spriteset; - -/** - * A single frame in an animation, with a delay and an offset. - * - * TODO: Rename this struct to Frame - */ -struct AnimationPhase -{ - Image *image; - unsigned int delay; - int offsetX; - int offsetY; -}; - -/** - * An animation consists of several frames, each with their own delay and - * offset. - */ -class Animation -{ - public: - /** - * Constructor. - */ - Animation(); - - /** - * Appends a new animation at the end of the sequence - */ - void - addPhase(Image *image, unsigned int delay, int offsetX, int offsetY); - - /** - * Appends an animation terminator that states that the animation - * should not loop. - */ - void - addTerminator(); - - /** - * Returns the frame at the specified index. - */ - AnimationPhase* - getFrame(int index) { return &(mAnimationPhases[index]); } - - /** - * Returns the length of this animation in frames. - */ - unsigned int - getLength() const { return mAnimationPhases.size(); } - - /** - * Returns the duration of this animation. - */ - int - getDuration() const { return mDuration; } - - /** - * Determines whether the given animation frame is a terminator. - */ - static bool - isTerminator(const AnimationPhase phase); - - protected: - std::vector<AnimationPhase> mAnimationPhases; - int mDuration; -}; - -#endif |