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author | Jared Adams <jaxad0127@gmail.com> | 2010-06-08 21:55:16 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-06-09 00:00:53 -0600 |
commit | ec980b3c586fc64d02ad02f31497013908056d52 (patch) | |
tree | c8a5c573bf8fc5ed2151f32cb7f8468bba31d72a /src/animatedsprite.h | |
parent | 891d14807cd042aa90aed94558c2c8eda66d6859 (diff) | |
download | mana-ec980b3c586fc64d02ad02f31497013908056d52.tar.gz mana-ec980b3c586fc64d02ad02f31497013908056d52.tar.bz2 mana-ec980b3c586fc64d02ad02f31497013908056d52.tar.xz mana-ec980b3c586fc64d02ad02f31497013908056d52.zip |
Remove hard-coded frame counts from Being class
Also removes the Monster/Player difference in tmwAthena's Being::logic
and moves the particle code from Being::setAttack to Being::Logic for
tmwAthena.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/animatedsprite.h')
-rw-r--r-- | src/animatedsprite.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/animatedsprite.h b/src/animatedsprite.h index aae116be..67e9c7cb 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -73,6 +73,10 @@ class AnimatedSprite : public Sprite int getNumberOfLayers() { return 1; } + size_t getCurrentFrame() const; + + size_t getFrameCount() const; + private: bool updateCurrentAnimation(unsigned int dt); |