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authorPhilipp Sehmisch <tmw@crushnet.org>2006-09-16 17:13:34 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2006-09-16 17:13:34 +0000
commite9ce90588d9649084fbeac0ec016946ecdc0236b (patch)
treebda12c266e88bccd695380a527dd0f683ee5deba /src/animatedsprite.h
parent3dd5378899a9bf12b3c17ff39d9390155a5a49d2 (diff)
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Fixed the crash when attacking without a weapon, some additional stability improvements and more descriptive variable names in the parsing algorithmn.
Diffstat (limited to 'src/animatedsprite.h')
-rw-r--r--src/animatedsprite.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/animatedsprite.h b/src/animatedsprite.h
index 7ca87237..ea661d94 100644
--- a/src/animatedsprite.h
+++ b/src/animatedsprite.h
@@ -56,10 +56,12 @@ enum SpriteAction
enum SpriteDirection
{
- DIRECTION_DOWN = 0,
+ DIRECTION_DEFAULT = 0,
+ DIRECTION_DOWN,
DIRECTION_UP,
DIRECTION_LEFT,
- DIRECTION_RIGHT
+ DIRECTION_RIGHT,
+ DIRECTION_INVALID
};
/**